| PITCH-A-STORY! encourages
learners to create and tell stories, giving them
the cognitive framework for drawing increased meaning
from both oral presentations and written text.
Research shows that storytelling plays a significant
role in helping them become better readers, writers,
listeners and speakers of the English language
the
literacy standards often cited by educators and
tested by many states as criteria for graduation.
Playing PITCH-A-STORY! becomes time-on-task for
achieving State Standards in a fun, creative way!
Plus, it's a terrific after school activity.
In addition, the game comes with a 16-page "Story
Invention Guide" that is a lesson plan for
at least 6 hours of instruction. Students will
learn how to develop their listening, literacy,
and creativity skills. The guide also links the
game to an array of reading and writing activities.
It is recommended that the game be played in
teams. This teaches students collaborative skills
and engages them like nothing else you have tried.
As one teacher put it after introducing the game
to his class: "Ordinarily, if a game doesn't
have a bell, a whistle, or an electric cord coming
out of it, kids don't know what to do with it.
They never once asked me: Where do you plug it
in?"
Bring out the creative genius of your students!
To order your copy of PITCH-A-STORY!, CLICK HERE!
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